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	<title>Plasma Software</title>
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	<pubDate>Wed, 22 Apr 2009 01:55:39 +0000</pubDate>
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		<title>Change of Direction</title>
		<link>http://plasma-software.com/?p=6</link>
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		<pubDate>Wed, 22 Apr 2009 01:55:39 +0000</pubDate>
		<dc:creator>Mars_999</dc:creator>
		
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		<description><![CDATA[Well after a long hard road, I have decided to change direction with my game programming and move onto a simpler genre. I have decided to make a game that is based on collecting coins, and will still be OpenGL, SDL, C++ based, but will be toned down for iPhone, and run on PC, Mac, [...]]]></description>
			<content:encoded><![CDATA[<p>Well after a long hard road, I have decided to change direction with my game programming and move onto a simpler genre. I have decided to make a game that is based on collecting coins, and will still be OpenGL, SDL, C++ based, but will be toned down for iPhone, and run on PC, Mac, Linux with OpenGL 2.0 hardware. I hope to have some screenshots in a month and be finished by mid summer.</p>
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		<title>Update</title>
		<link>http://plasma-software.com/?p=5</link>
		<comments>http://plasma-software.com/?p=5#comments</comments>
		<pubDate>Wed, 06 Jun 2007 22:29:51 +0000</pubDate>
		<dc:creator>Mars_999</dc:creator>
		
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		<description><![CDATA[Progress is being made with the game. Menu GUI is done for the most part except adding in ideas that come up later on in development. Most of the rendering is done. Working on user input, moving  the models around the terrain is current W.I.P. Back at it.
]]></description>
			<content:encoded><![CDATA[<p>Progress is being made with the game. Menu GUI is done for the most part except adding in ideas that come up later on in development. Most of the rendering is done. Working on user input, moving  the models around the terrain is current W.I.P. Back at it.</p>
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