Archive for the ‘Uncategorized’ Category

Change of Direction

Wednesday, April 22nd, 2009

Well after a long hard road, I have decided to change direction with my game programming and move onto a simpler genre. I have decided to make a game that is based on collecting coins, and will still be OpenGL, SDL, C++ based, but will be toned down for iPhone, and run on PC, Mac, Linux with OpenGL 2.0 hardware. I hope to have some screenshots in a month and be finished by mid summer.

Update

Wednesday, June 6th, 2007

Progress is being made with the game. Menu GUI is done for the most part except adding in ideas that come up later on in development. Most of the rendering is done. Working on user input, moving the models around the terrain is current W.I.P. Back at it.